using Godot;

namespace Box;

public static class CodeGeneraters {
    public static void DefaultGenerater(ProcessNodeControl control ,string var_name) {
        string code = "";
        foreach(Node _property in control.PropertyControls) {
            IProperty property = _property as IProperty;
            string c = $"            {var_name}.{property.PName} = {property.ToString()}\n";
            code += c;
        }
    }
}